This is a personal project in order to put in practice multiple 3D technics. It gave me a better understanding of a workflow with multiple softwares, posing and morphing were understood better such as adapting the shape of the garment to fit avatar's pose by animating.
The assets were both modeled or imported, and the textures were mainly created with Substance Painter, and with Photoshop support when needed, but also, some textures were created procedurally (lamps, sink and smartphone).
Posing vibes
Published: